Material Programming: a Design Practice for Computational Composites
- ,
- ,
- Vasiliki Tsaknaki,
- Dag Svanæs
- Kungliga Tekniska Högskolan
Publikation:
Konference artikel i Proceeding eller bog/rapport kapitel
Konferencebidrag i proceedings
Peer-reviewResume
In this paper we propose the notion of material programming as a future design practice for computational composites. Material programming would be a way for the interaction designer to better explore the dynamic potential of computational materials at hand and through that familiarity be able to compose more sophisticated and complex temporal forms in their designs. The contribution of the paper is an analysis of qualities that we find a material programming practice would and should support: designs grounded in material properties and experiences, embodied programming practice, real-time on-site explorations, and finally a reasonable level of complexity in couplings between input and output. We propose material programming knowing that the technology and materials are not entirely ready to support this practice yet, however, we are certain they will be and that the interaction design community will need to find new ways of relating to such computational materials.
Publikation information
Produktionstype
Publikation:
Konference artikel i Proceeding eller bog/rapport kapitel
Konferencebidrag i proceedings
Peer-reviewOriginalsprog
EngelskArtikelnummer
46Publikationsmilepæle
- Udgivet - 23/10/2016
Publikationsstatus
Udgivet - 23/10/2016
Udgivelsessted
New York, USAForlag
Association for Computing Machinery, USAISBN (Elektronisk)
978-1-4503-4763-1Publication IDs
- Scopus: 84997112339
Titel på værtspublikation
Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI '16)Metrikker
PlumX, åbner i en ny fane
Hentninger
23
Antal citationer
11
