Itʼs Not Just Whether You Win or Lose: Thoughts on Gamification and Culture
- Rilla Khaled
Publikation:
Konference artikel i Proceeding eller bog/rapport kapitel
Konferencebidrag i proceedings
Forskning
Peer-reviewOpen Access
Resume
As it is popularly understood, gamification risks becoming synonymous with achievement. Yet achievement is only one potential aspect of games that gamification could focus on, and one that is not necessarily well suited as a motivation for many cultures around the world. In this paper, we argue for a need to draw on cultural motivations in the design of gamification systems and examine some of the issues involved in adopting such an approach.
Publikation information
Produktionstype
Publikation:
Konference artikel i Proceeding eller bog/rapport kapitel
Konferencebidrag i proceedings
Forskning
Peer-reviewOriginalsprog
EngelskPublikationsmilepæle
- Udgivet - 07/05/2011
Publikationsstatus
Udgivet - 07/05/2011
