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Architecture and Design in eXtreme Programming; Introducing "Developer Stories"

  • Rolf Njor Jensen(Forfatter)
    ,
  • Thomas Møller(Forfatter)
    ,
  • Peter Sönder(Forfatter)
    ,
  • Gitte Tjørnehøj(Forfatter)
    ,
  • Pekka Abrahamsson(Redaktør)
    ,
  • Michele Marchesi(Redaktør)
  • Aalborg Universitet
    ,
  • University of Jyväskylä
    ,
  • Cagliari University
    ,
  • University of Bologna
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Publikation information

Produktionstype

Publikation:
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Originalsprog

Dansk

Publikationsmilepæle

  • Udgivet - 2006

Publikationsstatus

Udgivet - 2006

Forlag

Springer, USA, Tyskland
9783540350941

Publication IDs

  • Scopus: 33746192507

Resume

This article introduces a new practice to eXtreme Programming (XP): Developer stories. The goal of these stories and their creation process is to incorporate architectural planning to XP thus ensuring a viable architecture. By conducting a small development project using XP, we find that establishing a viable architecture might be problematic. Arguing that architectural quality criteria in XP are traceable to traditional criteria, and by pointing to related work regarding incremental continous design, requirements management and large-scale refactorings, we find support for this claim. We proceed by describing the new practice ensuring that it embraces the values, and supports existing practices of XP.

Metrikker

PlumX, åbner i en ny fane

Hentninger
19
Citationer
8